Friday, 25 February 2022

Shot List

This is a link to our group shot list

Our Shot List 

Foley sound

 Foley sound is recreating sound effects for films with everyday objects to enhance the films audio. There are only a few foley artists per studio, so are very rare and well paid. They use objects random objects for example logs with leather wrapped around them to create a dinosaur walking.



This is my attempt of creating foley sound effects for the kitchen scene in Jurassic park:

Thursday, 24 February 2022

Roles on set

The Director for our group is going to be Gi therefore they are responsible for showing the actors where they should or should not be and telling them what to do.

The Editors for the shoot are going to be all of us but the person overlooking and taking control if need be is Joy. The editor takes all of the raw footage from the day and edits it to create the opening sequence by cutting out and adding in parts to transform it into the end product.

The Producers for our opening sequence is going to be all three of us therefore responsible for overseeing each other in what we are doing on set, to ensure a productive and efficient environment for us to film in.

The art directors for the shoot are going to be all of us but in separate areas due to me being in charge of location, props and Gi/Joy in charge of costumes, makeup and continuity.


My Main role:

The camera operator for the opening sequence will be me being in charge of the camera. This means I have to make sure that the camera is in focus, the right white balance, the right exposure, the camera is balanced (bubbled) and right zoom before shooting the shot. bringing the shot list and storyboard with me for this is crucial, so then i know exactly what the plan is and what angle/shot i need to prepare for in advance. My role is very important as you need a camera operator to actually shoot the film, from this they need to know the camera inside and out to make sure they can get the best out come of shot. One issue i can see happening on the day is lowering and shortening the tri pod for the the shot as lowering the camera on your own can be a challenge, but with someone supporting the camera from the top should make this a lot easier.

Received email from tulleys farm

 This is the email we received back from Stuart giving us the go ahead to use his land.



Email sent for shooting location

 This is a screenshot of an Email I sent to Stuart Beare (owner of Tulleys Farm) asking if we could use his land for the filming of our opening sequence:



Props/Set

 For our media opening sequence the group have decided that I have been put in control of the Props and Set.

For the props we have decided to use a big long axe like weapon as they are very intimidating and scary.

For the set we have decided to use Tulleys Farm as our location, due to us having full access to the land and all buildings. I have connected with Stuart Beare (the owner of Tulleys Farm) and he has given us the go ahead to use the area as the location for filming our opening sequence.





Costumes/Makeup

 For costumes Joy is taking control of sorting and ordering the clothes/accessories that the characters will be wearing. we are going for dark green cargo trousers, grey top, black shoes and a black bag.

We have gone for these clothes due to it fitting in with the post apocalyptic theme and being durable clothes for scavenging and survival.









For the makeup Gi is taking control of making sure the characters look as if they have been stuck outside trying to survive for a long time, adding blood rips in outfits bruises all adding to the post apocalyptic theme. 

This is the case due to if the characters do not look dirty or worn out it will look as if they are not trying to survive and are just out on a walk.


Shooting Schedule

 Our Group shooting schedule 




Call Sheet

This is our Cast and Crew call sheet.









Friday, 11 February 2022

Editing workshop

 For media we use an editing software called Adobe Premier Pro which is used by many professional editors to produce some incredible feature films. It is very user friendly and easy to use.

There are 4 different video sections all with their different key uses. The bottom left window is like Finder on apple and is where all of your video files are stored. The top left window is to show you what the file you are going to add is and how much of it you want to take. You can cut to a certain bit of the file by pressing 'I' from where you want the file to start playing from. The top right window is the preview window that shows the final piece of what you have edited so far. Finally the bottom right window is where you drop all of the files (the timeline) and where you edit them. You need to be careful when doing this tho as you can overwrite other audio or video files.

One main golden rule was to keep saving after making a change (Command S) so you don't lose any progress of your editing.

Footage is the original file on the memory card and then when it is put onto the computer into Premier Pro it is then put into the 'rushes' file this is the original files that should be kept into there so you always have a copy of them.

There are various tools within Premier Pro, one of them being the cutting tool which can split clips wherever you click. The shortcut key for this is 'C' and the shortcut key to go back the the pointer is 'V'.

Some other shortcuts are '+' and '-' these stretch and compress the view of the editing window. Command Z undoes unwanted or accidental changes.

Wednesday, 9 February 2022

Tuesday, 8 February 2022

Storyboards

 Storyboards are a way to get an idea across to people and show off your vision in a visual way, making it easier to understand.

They include:

- Shot number – so you can tell which order the shots are in.

- Location of shot – so you know where the shot is taken

- Action – what action takes place
- Shot/movement – what type of shot and how the camera is or isn’t moving.

- Timing – how long the duration of the shot is.

- Lighting – lighting conditions

- Transition – what are the transitions in-between the shots.

- Sound – soundtrack, ambient.

They come with many benefits, before and after filming, for the film crew and for the editors when the film has been fully shot.

For before filming, storyboards are a vital tool to use, they make sure the film crew understand your main idea and small important visualisations that are crucial for the plot. It also saves a lot of time on the day of filming when deciding what scene to shoot next and shows your progression throughout the filming day.
For after filming, storyboards are essential for editors. This is due to in almost all cases, (apart from 1917 and a few others) the film isn’t shot in chronological order, this is because when filming it makes more sense to shoot surtain scenes first, for example sex scenes, the cast may fall out along the way of filming so therefore these scenes wouldn’t look at their prime.








Thursday, 3 February 2022

New Outline



Group New Outline:


- Girl is scavenging around Junkyard


- She comes across a car and opens the door before crawling in


- She pulls up her pant leg to reveal a bloody wound


- She then rips off one of her long sleeves and puts one of her hot wiring tools in her mouth


- She ties the sleeve around the wound and tightens it, wincing in pain


- She then sits for a few seconds before deciding to try to hotwire the car (more detail in independent research task)


- She grows frustrated as this fails


- We gradually hear a very quiet buzzing sound from the distance


- And then the sound disappears, everything returns to silence


- She then goes back to connecting the wires, quietly this time


- The sound then returns, much louder this time, it grows even louder to reveal it as the revving of a motorcycle


- She gets an intense look of pure horror on her face and sits fully paralysed for a few seconds


- Just as the revving suddenly gets significantly closer, she gets it together and throws herself out of the car


- She sprints as fast as she possibly can, limping in pain, over to a run-down looking shack


- She jumps inside and slams the door shut


- She quickly crouches down with her back against the door, her hands pressed against her ears and her eyes shut tight


- The sounds of the motorcycle quickly approach the shack


- The sounds slow in pace as they reach the doorway from the outside


- The motorcycle starts to circle around the shack


- The girl jolts from shock and follows the sound with her head as it passes by every wall


- The sound then suddenly drowns out and somewhat disappears


- She sits completely shivering for a few seconds and cautiously takes her hands off her ears


- She quietly lifts herself up and turns around to creak the door open


- She peeks outside and scans her surroundings before fully opening the door to reveal an empty scene


- She steps back inside and leans against the wall, she sighs in relief


- All of a sudden a battleaxe crashes into the shot right beside her


- She jumps back and screams


- The killer then pulls the axe back out of the ground and holds it above his shoulder, ready to swing it back around to kill her


- We then look in from outside the open door, we hear her screaming as she falls to the floor of the doorway

Tuesday, 1 February 2022

Test Shoot Review


Our idea worked very well when translating it into film and turned into a very engaging and tense sequence. one issue we came across was the after all of the editing was done was that we only had just under a minute of film, which is obviously too short, so we have decided to extend the breaking into the car scene to adding maybe even actually trying to hot wire a vehicle. Also when this is taking place the camera angles will need to change more often as it will bore the audience as some of the shots last too long, making it a little less tense and interesting. 


The action jump over the wall shot was great but felt a little rushed with too many cuts and different shots that may confuse the audience. this could maybe be avoided by having two more panning shots to not confuse the audience with too much going on at the same time. 




In later shots the camera angles and location of shots were perfect, however the lighting in some shots was a little too over exposed, making it look slightly less professional. This could be avoided by closing the exposure by a little bit or increasing the shutter speed. As we were shooting on a photography camera as a-posed to a film camera, we could use the ISO to reduce or increase the brightness of the shots and save it from being over exposed but this shot slipped through as we really liked the shot.


The shot we all really liked is when I used 'the weapon' in the killing scene. We liked the lighting, fast movement, and tension. The things we would change for the real shoot would be to find an old helmet and an actual weapon (prop) because the equipment we used was all to nice and new looking.


Overall our group test shoot went really well and showed us exactly what we need to add, change or cut into or out of our sequence.

My Final Opening Sequence