Monday, 31 January 2022
Test Shoot Planning
Group document of the planning of our test shoot
Planning our test shoot:
The reason for doing this test shoot is to understand and find out what will work and and not work within the final shoot and what we will need to change to make the sequence flow well and to make sure the time is long enough for the opening sequence - about 3 minutes.
Before we started the test shoot, we planned the locations and props we could use in school. We decided to shoot a scene beside the school minibuses in the cantine car park and the wooden shed on the theatre lawn. Because of the limitations we had, we changed the hot wire car scene to the girl trying to break into one of the minibuses by using a bobby pin.
We can’t bring the weapon props for our test shoot as it is a safety issue, so instead of using a battleaxe, we use a long umbrella to simulate the weapon. Also, for the motorcycle we used a mountain bike and we used a motocross helmet for the biker.
For the actors in the test shoot we used Joy as the girl and Max as the biker.
The shoot went really well, the only problem is that it was way too short. However this gives us more time for the beginning (hot wiring sequence) to take place on the real shoot, making it more of a focus that she is trying to survive.
Group Plan for Test Shoot;
Cast:
Survivor actress; Joy, as Gi will be doing the majority of the editing
Motorcycle hunter stand-in; Max - he will be wearing his own helmet and he is the tallest
Locations:
The school minibuses in the lower car park
The wooden shed on the theatre lawn
Props:
Bobby pins instead of screwdrivers to break into car
An umbrella as the weapon
A mountain bike as the motorcycle
A motocross helmet for the biker
Gi’s camera
Tuesday, 25 January 2022
Developed idea
Group developed idea
Some new developments we added to our final idea involved changing the very beginning and end to make it more interesting and substantial;
The original beginning followed the girl simply scavenging for resources at a junkyard, but we decided that she should instead be attempting to hotwire an abandoned car at that junkyard, then she would check her phone for signal from inside the car rather than walking around the abandoned town as it could be difficult to find a good location for that specific shot.
The original ending showed the girl going to step back outside the shack, only to be jumpscared by the killer at the door reaching out to grab her - we changed it so that, whilst the girl leans back against the door in relief, she slides down to sit against it to catch her breath before a (fake) weapon -a battleaxe for now- suddenly crashes into the shot next to her as she jumps back and screams. We then see the killer as he forcefully pulls the axe back out of the ground and gets ready to swing it back around to kill her, the sequence would then end on a shot of the room from outside the door, we continue to hear her screaming as blood splatters against the floor of the doorway.
FULL BREAKDOWN;
Girl is scavenging around Junkyard
She comes across a car and opens the door before crawling in
She starts trying to hotwire the car (more detail after independent research task)
It fails to start so she sighs in defeat and sits down in the front seat
She takes out her phone and checks for any signal
We gradually hear a very quiet buzzing sound from the distance
the sound grows louder and louder to eventually reveal it as the revving of a motorcycle
She gets an intense look of pure horror on her face and sits fully paralysed for a few seconds
Just as the revving suddenly gets significantly closer, she gets it together and throws herself out of the car
She sprints as fast as she possibly can to a run-down looking shack
She jumps inside and slams the door shut
She quickly crouches down with her back against the door, her hands pressed against her ears and her eyes shut tight
The sounds of the motorcycle quickly approach the shack
The sounds slow in pace as they reach the doorway from the outside
The motorcycle starts to circle around the shack
The girl jolts from shock and follows the sound with her head as it passes by every wall
The sound then suddenly drowns out and somewhat disappears
She sits completely shivering for a few seconds and cautiously takes her hands off her ears
She quietly lifts herself up and turns around to creak the door open
She peeks outside and scans her surroundings before fully opening the door to reveal an empty scene
She steps back inside and leans against the wall, sliding down to sit against it, she sighs in relief
All of a sudden a battleaxe crashes into the shot right beside her
She jumps back and screams
The killer then pulls the axe back out of the ground and holds it above his shoulder, ready to swing it back around to kill her
We then look in from outside the open door, we hear her screaming as blood splatters onto the floor of the doorway
Independent Research 2
How to make fake blood, for the biker to have on clothing and weapons.
The reason for the research is that we will have blood on the girl and blood on the biker and surroundings to create more tension that something bad may happen.
Independent Research 1
How to hot wire a car
Monday, 24 January 2022
Mood Board
Thursday, 20 January 2022
Camera Workshop 2
We were then taught that you shoot with a wide shot then a mid shot and then finally a close up. This helps with the continuity of the filming making sure that everything is in the exact same spot that is was in the previous shot making it look as if it is at the same time and nothing has been moved around.
We were then taught the importance of marks and also how important it is for the actor/actresses to hit their marks. It is about having the actor in the perfect spot of where the camera is looking at and where the focus is set at.
You shouldn't watch the footage back on set due to a couple of reasons. First of all it wastes a lot of time where you could be taking more shots, and second of all it may make the actor/actress conscious of what they are doing and will do something unnatural to make up for it, therefor making the shots after look fake and forced.
'Action' is said after the camera has started rolling due to the fact that actors may come in too early if the camera starts after 'action' is said (can always be cut out in editing). It is the same with 'cut' but the other way around where it is said before the camera stops rolling.
Wednesday, 19 January 2022
Camera workshop 1
Tuesday, 11 January 2022
Concept Idea Feedback
Concept 1: Horror/Action motorbike chase scene.
- It would be hard to film with a motorbike involved due to safety issues and the lack of people suitable within the school, but would work the same with just the sound effects of the bike getting closer. This would also add tension as you don't know what is chasing her you just know it a motorbike.- Instead of having it as a serial killer have it based in a post apocalypse and the biker is from a camp, trying to chase her down. This is due to serial killers usually being very smart and an elaborate plan where as someone on a motorbike is less so like that.
- The idea of the motorbike circling around the shack without seeing it as and idea went down well, due to it being an unknown and unseen fear.
Concept 2: Horror looping shack in the woods scene.
- Great and clever idea but is too much like a film than an opening sequence and gives away to much info for the rest of a film to follow.- People liked the whole looping idea of the scream that she was hearing, being her own scream, as it created more of a cliff hanger.
- It being set in the 1920s went down well but on the other hand it would create a more difficult filming process due to all costumes and props having to be perfect and nothing from the current day to be seen. Very easy to mess up.
Sunday, 9 January 2022
Concept Idea 3
This opening sequence is a thriller.
There is a man playing guitar on a stage with the noise of an audience in the background. it then cuts to a man loading up guns and putting on a bullet proof vest and and some armour. it then cuts back to the man playing guitar on stage and then quickly cuts back to the man with the gun walking towards the door of the room with the man playing guitar is performing in. the man finishes his song and there is a shot of the gun man opening and going into the room. a black screen appears and then a loud bang of a gunshot. a shot of the door that the man has just walked into is shown and the man that was playing the guitar walks out holding the gun and his guitar.The narrative for the rest of the film is about how the 2 characters are related together and what happened inside that building.
Concept Idea 2
Saturday, 8 January 2022
Concept Idea 1
- The genre of this opening sequence is action/horror.
The scene starts with a close up on a phone (messaging their mum), it then cuts to a girls face who's phone it is looking worried. It then cuts to a wider angle so you can see that she is actually in the woods.
A faint revving motorbike is then heard coming from a distance which is slowly getting louder. the girl panics and starts running in the opposite direction to try and find a way out of the woods. (shots of the man on the motorbike speeding past are then shown).
The girl finds an opening in the woods onto a field and sees a rickety rotting wooden shack in the distance (motorbike engine getting louder). she then runs to the shack and hides behind the counter inside. The motorbike sounds get louder and louder, then it circles around the shack multiple times until the engine stops. she then looks out of the shack and cant see anyone, so she turns around and there is the man in the shack with her. cuts with a scream.
The rest of the film will be about the killer motorbike rider, the peoples back stories of why he killed them and the tracking down of the man under the helmet.
Extra info:
The route mapped above is the path that the girl runs and that the motorbike chases her on. The arrow finishes and points to the wooden shack that she will end up at.
Friday, 7 January 2022
Researching Into Film Roles
Director
Camera Operator
Editor
Art director
Producer
Wednesday, 5 January 2022
Comparing Title Sequences (Grease/American Horror Story)
Grease
Various different ideas of setting the scene from the credits is used to set the time and scene of the film. for example references to different brands and trends of the decade that the film was based in are shown. these drawing also show where it is based as the ford thunderbird was very thought after and popular car in the USA.
American horror story
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